Sunday, November 24, 2013

Concept Piece: Escort Mission - Visual Development

Hello all and welcome to the final installment of my first semester's hard work from Visual Development! In the final Project we had to construct a piece in which we had to include everything from our previous projects into one piece. Now this could be done in several ways, we could make our creature a tattoo design for our hero and however you could interpret it, as long as it was clearly visible in the piece. 

For my piece I wanted to make a potential cinematic in my story, A cutscene or a possible mission in a game so my idea was to have my hero, Hans, escort the Boesh Toad (vehicle) and his merchant through Boesh (environment) while protecting him. In the picture I have Hans cleaning his blade after killing Tyramont (creature) and the merchant trying to calm his mount, while unnoticed by them Krex (Character) his behind them waiting to strike from the ruins of my prop design.

Here how i started my process, I quickly sketched several storyboards that fit a couple of ideas in my head they are read from top to bottom, each an idea. I decided to explore the first one:


With a little more work put into these I tried several shots and angles that would work nicely with my idea. The top right one had more potential but it still wasn't quite there yet so i had to push further:


I also did my color studies and loved the top left one so I went with that scheme. 

Finally I had what I wanted in the thumbnail and did my rough sketches and final line work along with rendering etc.


Overall there are some things that could be pushed further in this piece but considering the time crunch i was on I think I didn't too bad of a job. I loved this last assignment and can't wait to continue this project next semester! Till then I'll post some of my other work from my other classes. I hope everyone the best for the coming holidays! Cheers!








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